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Elite Soldiers with the Elite trait will rather die than retreat.
AT Grenadier Soldiers with the AT Grenadier trait will occasionally throw AT grenades at vehicles and structures.
Expert Grenadier Soldiers with the Expert Grenadier trait are more likely to throw grenades than normal troops.
Anti-tank Soldiers with the Anti-tank trait will prioritize enemy vehicles over infantry.
Eliminator Soldiers with the Eliminator trait will occasionally seek out targets with high priority values.
Accurate Soldiers with the Accurate trait will ignore damage reduction modifiers on pinned targets.
Flammable Soldiers with the Flammable trait are more likely to catch on fire.
Minesweeper Units with the Minesweeper trait will defuse any mines they come across.
Sapper Soldiers with the Sapper trait will occasionally throw Satchel charges at vehicles and structures.
Harasser Soldiers with the Harasser trait will occasionally target units in the rear lines.
Rusher Soldiers with the Rusher trait can fire and move at the same time.
Non-violent Soldiers with the Non-violent trait will not fire their weapons, and will combat only if forced into melee.
Support Soldiers with the Support trait will prefer to sit back and provide fire support.
Engineer Soldiers with the Engineer trait are capable of constructing field defenses.
Garrison Soldiers with the Garrison trait ignore scan rate penalties inside of pillboxes.
Repair Specialist Soldiers with the Repair Specialist trait will occasionally repair field defenses within their immediate vicinity.
Medic Soldiers with the Medic trait will heal friendly soldiers when stationary.
Instructor Soldiers with the instructor trait will occasionally boost the combat skills and morale of friendly soldiers.
Radio Operator Soldiers with the Radio Operator skill will occasionally receive information from HQ and can call in support strikes.
Suppression Specialist Soldiers with the Suppression Specialist trait will drift their fire across multiple targets if possible.
Forward Observer Soldiers with the Forward Observer trait can call in artillery strikes using their binoculars.
Overseer Soldiers with the Overseer trait can call in reinforcements.
Huge Soldiers with the Huge trait are easier to hit but take less damage from explosions.
Determined Soldiers with the Determined trait will refuse Send Home orders.
Gas Mask Soldiers with the Gas Mask trait are immune to the effects of poison gas.
Mad Soldiers with the Mad trait will occasionally taunt the enemy or grant Command Points!
Emu War Veteran Soldiers with the Emu War Veteran trait will be extra effective in melee combat against Emus.
Emu Soldiers with the Emu trait are a giant, ferocious bird of war.

Enemy Behavior Traits[edit]

Bike Troop Soldiers with the Bike Troop trait will not attack any targets and will not stop moving unless killed.
Flag Carrier Soldiers with the Flag Carrier trait will drop a flag upon being defeated in combat.
Grenadier Soldiers with the Grenadier trait will occasionally throw grenades.
Skirmisher Soldiers with the Skirmisher trait will attempt to move from cover to cover when advancing.
Smoke Grenadier Soldiers with the Smoke Grenadier trait will occasionally deploy smoke grenades to block line of sight.
Assaulter Soldiers with the Assaulter trait will attempt a bayonet charge if enemy targets are close enough.
Sapper Soldiers with the Sapper trait will occasionally deploy satchel charges to destroy heavy equipment.